Here are the games available on my itch.io profile. I hope you will have fun playing them !
You can find information about the games, including the year of development, my role, the team size, the engine or tools used, and the playable platforms.
Itch.io link : ​​​​​​​https://evan-megel.itch.io/
Agnosia
2026 / Solo Dev / Unity / PC - Web - Mobile 
In Agnosia you play as a soldier interrogating a suspect. You need to speak to them in order to find out if they are a human or not. The game creates a complex AI system inspired by the game Facade by Playabl Studios, your opponent recognizes a variety of sentences and words building the illusion of a LLM like chatbot. This project is a very experimental demo to try my hand at building a gamified AI.
Pop'n Peak
2026 / Game Design, Code / 11 person team / Unreal Engine / PC 
Pop'n Peak is a short 3D hard platformer. You play a high-pressure soda bottle hero racing up a sugary mountain where you jump, dash, and defeat enemies with your cap while carefully managing your internal pressure to avoid bursting forward at the wrong moment. Made in 2 days for Jam Academy 2026.
Before the Tide
2026 / Game Design, Code, Sprites / 4 person team / Unreal Engine / PC 
Before The Tide is a fast-paced micro RTS played using only the mouse and the Shift key. Engage in intense skirmishes across the ancient city of Atlantis as it slowly floods. Developed in a week for the Patch Notes 1.1 game jam.
Asorio
2026 / Game Design, Code / 6 person team / Unity / PC VR
A first person VR swordfighting game where you play a rebellious puppet armed with a sword and a crossbow. Absorb the shadows of your enemies and fight to bring down the sinister theater.
Rinka
2025 / Game Design, Code / 3 person team / Unity / PC VR
A dynamic VR first person action game. Use a katana and a revolver to fend off shadows coming to attack your dojo. A short arcade experience made in 48 hours.
Vis Regna
2025 / Solo Dev / Unreal Engine / PC
A strategic 3D battle simulator where you use your powers to lead your side to victory in battles with hundreds of soldiers. Behavior trees are used to simulate complex actions across hundreds of units.
Indebted
2025 / Game design, Code, Assets / 2 person team / Unreal Engine / PC
Try to clear your debt in this 2.5D Papers Please inspired life simulator. Gamble, go to work, help the homeless, repay your debt or expand it further. Made in 3 days for the GMTK game jam.
Almost People
2025 / Solo Dev / GB studio / PC, Gameboy Color, Web
Talk with monsters and choose their fate in this game boy narrative driven game where the ending is fully decided by your choices. The game is fully playable on Gameboy Color and the file is only 256kb.
The harvest - Alien Panic
2025 / Game Design, Lead Game Dev / 10 person team / Unreal Engine / PC
In this fast-paced 3D Tower Defense game inspired by Mars Attacks, you’ll face complex strategic choices involving a variety of tools and turrets. Harvest humans to feed your machines.
Entre 4 murs
2025 / Dev, Game & Level Designer / 10 person team / Unreal Engine / PC
In this game blending 3D and 2D, dive into the imagination of a creative and lonely child through a series of mini-games featuring varied gameplay and a distinctive artistic direction. Made in 3 days for the Brassart game jam.
The royal comedy
2025 / Solo Dev / Godot / PC
A point-and-click adventure featuring an art style that combines hand-drawn elements with digital watercolor. You play as Baal, the demon of water, who must undertake a sinister task. Your decisions shape his fate.
Gilgamesh's hell
2025 / Solo Dev / Bitsy / Web
In this 1-bit style game you play as Gilgamesh on his way to hell in a short narrative experience.
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